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On the unionization frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco: Game Developer Podcast Ep. 45

This week resulted in not one, but two major victories for the ongoing unionization efforts that are gradually gaining steam in the video game...

Protests against Rockstar continue across Europe

Union members and advocates are continuing to protest outside the offices of Rockstar and parent company Take-Two Interactive after the Grand Theft Auto VI...

Former Wizards of the Coast exec revives canceled game

A game previously canceled by Dungeons & Dragons and Magic: The Gathering owner Wizards of the Coast has found new life at a new...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Get a job: Question is hiring a Level Designer

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!Here is just one of...

How Teamfight Tactics was designed to target former League of Legends players

Despite having the word "games" in its title, Riot Games spent the better part of the 2010's building off of the release of a...

Congratulate these GDC 2020 Narrative Summit poster session winners!

Hey game makers! Today, organizers of GDC 2020 and its Game Narrative Summit are pleased to announce this year's winners of the annual Student Narrative Analysis Competition, all of...

Come to GDC and see how Untitled Goose Game’s levels were scouted!

One of the most exciting aspects of the game industry's thriving indie scene is seeing innovators apply new tricks to solve old problems, and at...

Chat with MechWarrior 5: Mercenaries dev chief Russ Bullock at 3PM EST

This week, developer Piranha games released MechWarrior 5: Mercenaries, a long-awaited new entry in the MechWarrior series which hasn't seen a proper solo entry...

Video: How changing Halo 3’s sniper rifle fire rate by 0.2 seconds changed the game

In this classic 2010 GDC talk, Bungie's Jaime Griesemer discusses the decision to change the reload of Halo 3's sniper rifle from .5 to...

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