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On the unionization frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco: Game Developer Podcast Ep. 45

This week resulted in not one, but two major victories for the ongoing unionization efforts that are gradually gaining steam in the video game...

Protests against Rockstar continue across Europe

Union members and advocates are continuing to protest outside the offices of Rockstar and parent company Take-Two Interactive after the Grand Theft Auto VI...

Former Wizards of the Coast exec revives canceled game

A game previously canceled by Dungeons & Dragons and Magic: The Gathering owner Wizards of the Coast has found new life at a new...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Come to GDC 2017 and hone your design skills at the all-new UX Summit!

The 2017 Game Developers Conference is just weeks away, so today organizers want to quickly let you know about some of the great UI/UX design talks taking...

Game devs react to Final Fantasy XV today at 3:15 PM EST

Final Fantasy XV, like many games we’ve played on the Gamasutra Twitch channel this year, has been a long time coming. And thankfully, like...

Rethinking the RPG to make it fun to be the bad guy in Tyranny

Obsidian Entertainment's recently released RPG Tyranny began life seven years ago as a pitch for a game that would be rooted in three questions: What would...

Characterization through fashion in Dishonored 2

The world of Dishonored 2 is steeped in detail. Everything from a character's house to their wardrobe holds hidden clues about who they are, where...

What drives game developers to crunch?

“The truth is that many game developers crunch ourselves. We choose the risks of overwork over the risks of idleness. We are conspirators in...

Stanley Parable’s Davey Wreden shares real talk about game design

- Game developer Davey Wreden, opening a conversation about game design with fellow developer Steve Swink.Where does a game like The Stanley Parable come from, and...

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