Union members and advocates are continuing to protest outside the offices of Rockstar and parent company Take-Two Interactive after the Grand Theft Auto VI...
The 2017 Game Developers Conference is just weeks away, so today organizers want to quickly let you know about some of the great UI/UX design talks taking...
Obsidian Entertainment's recently released RPG Tyranny began life seven years ago as a pitch for a game that would be rooted in three questions: What would...
- Game developer Davey Wreden, opening a conversation about game design with fellow developer Steve Swink.Where does a game like The Stanley Parable come from, and...