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On the unionization frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco: Game Developer Podcast Ep. 45

This week resulted in not one, but two major victories for the ongoing unionization efforts that are gradually gaining steam in the video game...

Protests against Rockstar continue across Europe

Union members and advocates are continuing to protest outside the offices of Rockstar and parent company Take-Two Interactive after the Grand Theft Auto VI...

Former Wizards of the Coast exec revives canceled game

A game previously canceled by Dungeons & Dragons and Magic: The Gathering owner Wizards of the Coast has found new life at a new...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Facebook acquires VR audio startup Two Big Ears, makes tools free

Today, Facebook announced the acquisition of 360 audio startup Two Big Ears, whose Mac-based 3Dception for Games middleware product was catered towards VR game...

Women in VR talk business and diversity in a burgeoning tech industry

Sports and education are two of the key areas in which both individuals and companies can become successful in virtual reality today, ahead of...

The minimalist sound design of The Witness

The Witness, a puzzle game seven years in the making, is just as ambitious as you'd expect from the creator of Braid. But contrary...

20 developers, events and trends that shaped our industry in 2014

As we bid farewell to 2014, it's clear the game industry is closing out one of the more momentous years in recent history. As we...

Reminder: GDC 2015 call for submissions closes tomorrow!

Would-be GDC speakers, take note: Conference organizers would like to remind you that the call for submissions to present talks, roundtables, and panel sessions...

‘What’s the best game dev educational resource you’ve ever used?’

There's a lot of great educational resources out there that can help you refine your game development skills -- the trouble is knowing where...

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